Some look dev R&D and VFX tests back at very early stages of deving Helskate in 2021
Inside a hall Env look dev. All the props, ramps, speakers and pipes are done with HDAs and all the costume meshes like the roads and some specific art directed part of the Env done by amazing Jackson Wall , big shout out to him \m/ Lighting of this scene which was a dev look and didn't made it through the game was done by me too \m/ Unity URP, all the effects fully done with VFX graph \m/ This old model of Anton is done by me too :D, later we upgraded it to the current version in game, which is done by our amazing character team \m/